Gallery
Description
Highly detailed military sci-fi battle mech inspired by the Atlas Titan class, featuring a robust olive-green armored chassis with IMC faction markings, hazard stripe detailing, articulated hydraulic leg assemblies, and a heavy weapon loadout. The model showcases exceptional surface complexity with panel-level wear, decal overlays, bolted plating, and multi-material breakdowns across the full body including torso, limbs, feet, and weapon systems. Clean quad-dominant topology is visible in the wireframe views, confirming professional mesh construction optimized for deformation and rigging. Fully rigged in 3ds Max and exported in OBJ and FBX formats, this asset is production-ready for cinematic animation, game cinematics, sci-fi film VFX, or high-end real-time rendering pipelines. With 106 texture map files covering diffuse, normal, specular, and roughness channels across multiple material IDs, the asset delivers convincing PBR surface fidelity. Ideal for game studios, VFX artists, and motion designers working on military sci-fi, mech combat, or futuristic warfare projects.
Features & Capabilities
Technical Details
Render Engine
ARNOLD
Titanfall Atlas
Viktor Fedorov
Creator
Jul 10, 2026
420.4 MB
.max
max
ARNOLD





