Unreal Engine bridge
The Unreal Engine bridge plugin integrates directly into the Unreal Editor, supporting one-click asset importing, automatic material conversions, and non-blocking background imports.
Before you install
- Supports Unreal Engine 5.0 and later.
- Ensure the Korvix3D desktop app is installed and running.
- You need Python Developer Scripting enabled in Unreal Editor (Edit → Plugins → Scripting → Python Foundation Packages / Python Developer Scripting).
Install from Asset Hub (recommended)
- Open Asset Hub → Bridges → Unreal Engine.
- Click Install. The desktop app scans for your Unreal projects automatically.
- Choose the target
.uprojectproject file and install the bridge files. - The installer writes the scripts to the project's
Plugins/Korvix3D/directory. - Open your project in Unreal Editor. You will see a Korvix3D icon on the editor toolbar.
Verifying the install
Asset Hub installs the bridge into the Unreal project you selected. To confirm it landed:
- Check that
Content/Python/korvix3d_unreal/exists in your project folder. - In Unreal Editor, make sure the Python Editor Script Plugin is enabled under Edit → Plugins.
- Restart Unreal Editor so it loads the bridge scripts.
Using the Unreal Bridge
- Open your project in Unreal Editor.
- Click the **Korvix3D** button on the toolbar or choose **Window → Korvix3D Panel** to open the non-modal dashboard.
- The panel operates asynchronously in the background using pre-tick ticks so it will not lock or block your editor workspace.
- When you export an asset from the Korvix3D desktop app, the bridge automatically processes the mesh, converts textures to Unreal texture assets, generates a material instance, and spawns the actor in the viewport.
Troubleshooting
- Toolbar icon missing: Confirm that the Python Scripting plugin is enabled in Unreal preferences and check the Output Log (Window → Output Log) for any startup errors.
- Import fails or lists errors: Open the Korvix3D Panel in Unreal and scroll to the bottom logs. Hover or click on the error log row to reveal the nested traceback details.