Bridge architecture
How official Korvix3D bridges fit together with Asset Hub and your DCC. This is not a guide for building your own third-party API clients.
Placeholder image — replace with an architecture diagram when ready.
Bridge components
Connection to Asset Hub
Each bridge coordinates with Korvix3D Asset Hub for:
- • Sign-in and session (via the desktop app)
- • Asset discovery and downloads
- • Shared folders and import-ready files
- • Error reporting and updates
Inside the DCC
Native UI and scripting hooks for:
- • Browsing and importing assets
- • Progress and file placement
- • Settings that match each host application
Typical flow
You sign in
You authenticate in Korvix3D Asset Hub. The bridges rely on that session rather than exposing separate API keys.
Browse in the DCC
The bridge shows library content and download/import actions in the host software.
Import
Assets are delivered through the paths Asset Hub and the bridge agree on, then opened in your scene.
What we do not document here
Korvix3D does not publish a public REST or GraphQL API for external integrations. Automation inside a DCC should use that application's own scripting (for example Blender's bpy) together with the bridge UI, not undocumented HTTP endpoints.
See the FAQ for a short policy on third-party APIs.